![]() Keeping the game going for the final road ![]() To make things worse, Sean McBridge, creative director at Hi-Rez studios and a member of the original team that had pushed for the studio to get the license for the game, eventually left the studio in 2016. As a result, players were wondering if Hi-Rez studios abandoned Tribes: Ascend in favour of Smite, which resulted in a fracturing of the Tribes Community as more people stopped playing the game. This is a result of Hi-Rez studios focusing on other games like their online arena battle game, Smite, which was released that year. After that, the updates started to become more intermittent, with only three updates in 2013 and four in 2015. Firstly, when the game was in its beta stage, it received regular updates up until 2012. ![]() ![]() It marks the end of what was very shaky development of the game, especially after the release of Smite in 2014. The cessation of development of Tribes Ascend is saddening for both the players and game developers alike. Hi-rez put more focus on Smite when it was released which led to some disappointment among fans of Tribes Ascend It brings some notable changes to the game, with the removal of screenshake, sidearms and automatics being merged into a single category for all classes, this category being called “Bullet”, fixing issues that allowed players to exit the playing area through entering vehicles at specific locations, along with many other changes that improve all elements of the game. This update, which brings the game to version 1.4, will be the last major patch for the game. Tribes: Ascend, a free to play multiplayer first person shooter game that was developed by HI-Rez Studios, will no longer be getting further development as noted in their “Parting Gifts” update for the game, the first major update since January 2016. ![]() Tribes: Ascend featured intense fast-paced gameplay in beautifully designed environments ![]()
0 Comments
Leave a Reply. |